Reference: Stuff

class stuff.Component[source]

Parts of the ship

action()[source]
class stuff.Cruiser(name='', id='')[source]
damage_control()[source]
recharge()[source]
class stuff.ECM[source]
action(me=None, enemy=None)[source]
class stuff.Frigate(name='', id='', dv=None)[source]
recharge()[source]
class stuff.Missile[source]
action(me=None, enemy=None)[source]
class stuff.Pulsar[source]
action(me=None, enemy=None)[source]
class stuff.Ship[source]

The big ship object

take_damage(damage)[source]
class stuff.Spinal_Mount[source]

Big honking laster

action(me=None, enemy=None)[source]
recharge()[source]
class stuff.Universe[source]

Container for ships

list_ships()[source]